Braceletter Game Update
Construct2 is fun! The no-code-nodes are perfect for prototyping like this.
The game now has levels and 4 rules. One set of charms/letters. Every level can have 3 rules.
What if the player isn’t fulfilling rules, but freely building bracelets, and can get achievements, like “Symmetry!”, or “New Song unlocked!”. The player could unlock more charms with this method. I don’t know yet, but it sounds more playful and interesting, and I could hide a hundred fun trophies and charms to the game.
Long Song-Titles could be shortened by symbols/icons on charms, like “Mary on a (♱)”

