• Solitaire is an interesting dev-project. The rules are quickly done. The real work comes with layering the render-order of the cards.

  • The current looks of kuso–solitaire.

  • Managed to get a high-res web-export with Raylib. It doesn’t work with resizable, since the WASM-lib will set the canvas size and you can’t do the 200% width-trick to get a sharp canvas.

  • Yak-shaving with the art-style again, but I think I like the vector-look more for this. Some more features added, too, and it’s starting to feel good for playing. Time to introduce a re-deal, maybe undo and/or difficulties.

  • Trying out more-readable fonts for the card-numbers. Also I think I’ll ditch the jaggy stacking, since the pixel-art doesn’t rotate that well.

  • Got basic animations working, and every card is now a sprite. WASM-Build works.

  • Sketching the other Faces

  • Exploring a style for the card-game. Aseprite, PICO-8 Palette.

  • First round played on the card-game. No win-state yet, but fully solved with a random deal.

  • The current game-dev-project is an italian version of solitaire, with brescola-cards. First time making a card-game. C++/Raylib.

  • The current game-in-progress is actually fun to work on. A clone of “Dungeons & Diagrams”. The same rules, but I want to do it a SciFi-Mining-Look, and instead of 8x8 boards the plan is to do mobile-friendly irregular boards, like 6x8 or 5x7. Tech is ThreeJS and Vue.

  • /imagine vast atmospheric plain landscape, arizona desert, few clouds, huge mountains in the back, detailed digital painting style, low saturation, early morning –aspect 9:20 –no vegetation –v 5

  • Current game-prototype-idea is Lxk8 but as idle-game.

  • Some attempts on generating tile-able backgrounds for game-prototypes. Created by Midjourney V5.

  • “Buy once, cry once” —its_iron

  • Game idea: Diary fillout detective game in the style of Obra Dinn or Golden Idol.

  • Started a DevLids-Web-Component. codepen.io/niorad/pe…

  • The boss just left the company after 10ish years. I’m there since 2010. So many folks coming and going. Wondering how long I’ll be around here. It’s still fun and challenging.

  • Current state of the binary guesser game. Made with Flutter.

  • Playing around a bit with the new Container-Queries, still noticing inconsistencies. Firefox can’t do aspect-ratio-queries. Chrome will make a container zero-height (like the ol’ container with floating child-elements) if no height is set. Let’s see what else will come up!

  • Game Idea: How long do you need to write a number in binary? A number is given, like 2342. You have like 12-15 fields with zeros you can flip. The timer runs. How long until you get to 100100100110?

  • 2342 = 100100100110

  • So in Dart, “const” is for values that are known at compile-time, “final” is for those that ain’t.

  • It’s hard to find out what the actual syntactical differences are between Dart and TS.

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