Infinisweeper

Game-Idea: Infinite Minesweeper. Like the ol' Windows Minesweeper but on an infinite field. Clicking bombs will punish the player in another way, the game is going on. At some point it gets too hard to recover, and a new game will be started. But what is the winning condition?

If you click a bomb, instead of losing, you’ll dive into the bomb to de-fuse it. You do that, you guessed correctly, by solving another minesweeper puzzle. Probably not an infinite one though. So the MW is not only infinite to the sides, but also in depth. The data-model will probably be a nightmare to design.

The depth could be a difficulty-slider. The deeper, the simpler the puzzles get. The “top” is super-hard, and it gets smaller and easier when you go deeper. IDK what the motivation would be to play this.